| Pistols | Pistol (single + dual wield), Magnum | Starter. Unlimited ammo; secondary weapon slot. |
| Tier 1 Submachine guns | SMG, Silenced SMG, MAC-10 | Early-campaign weapons; fast fire rate; lower damage. |
| Tier 1 Shotguns | Pump Shotgun, Chrome Shotgun | Close-range early weapons; reliable one-shot kills at close range. |
| Tier 2 Assault Rifles | M16 Assault Rifle, SCAR-L, AK-47 | Late-campaign weapons; higher damage; better range; standard endgame DPS. |
| Tier 2 Shotguns | Combat Shotgun, Spas Shotgun | High-damage shotguns; one-shot Special Infected at close range. |
| Sniper Rifles | Hunting Rifle, AWP Military Sniper | Long-range precision; high damage; lower fire rate. Specialist weapons. |
| Special Weapons | M60 LMG (one mag, no reload), Grenade Launcher | Limited-use weapons; high damage; pickup-only. |
| Melee Weapons | Frying Pan, Crowbar, Katana, Machete, Tonfa | Replaces pistol slot. Unlimited swings; one-shot common Infected. |
| Throwables | Pipe Bombs, Molotov Cocktails, Bile Bombs | Pipe Bombs distract Horde; Molotovs damage Tanks; Bile Bombs target enemies with the Horde. |